In the sphere, previously unseen enemies will be revealed. Faceless Void and any units he controls are immune. For each cooldown, deals damage per second.Įffect: Adds the possibility for an attack to lock an enemy unit in time while attacking it again.Įffect: Creates a blister in spacetime, trapping all units caught within its sphere of influence and causing you to move extremely quickly within it. AbilitiesĮffect: Rushes to a specific location while tracking any damage taken in the previous two seconds.Įffect: For 8/9/10/11 seconds, Faceless Void traps all nearby enemies in a time dilation field, extending their cooldowns and slowing their movement and attack speed by 10% for each cooldown extended. W can be maxed last because you'll only be casting it once per fight, and the duration of 6 seconds is sufficient for the early and mid game. Max Q second to reduce the cooldown on your dash, which is essential for mobility and defense. Max E first to increase damage and the chance of a proc, which greatly increases your DPS. Upgradable by Aghanim's Shard - Time Walk. Upgradable by Aghanim's Scepter - Time Walk. His long-term perspective on the universe has given him a distant, disconnected demeanor, though he is perfectly capable of making it personal in battle.ĭamage: 37-43 56-62 98-104 140-146 157-163Īttack Rate: 0.59/s 0.7/s 0.95/s 1.19/s 1.29/s Darkterror sees time only as a means of thwarting his enemies and assisting his allies. It's unclear why this being from another dimension thinks the battle for the Nemesis Stones is worth entering our physical plane, but apparently a shift in the balance of power in this world has consequences in other dimensions. Blade Mail can kill void from getting chronosphere.“From a place beyond time, and time beyond counting."ĭarkterror the Faceless Void has arrived from Claszureme, a realm beyond time.Ethereal Blade can cast on allies to prevent them from getting attacked in Chronosphere.Crimson Guard can help prevent allies from getting killed in Chronosphere.Same goes for preemptive cast and Wind Waker from a teammate. Eul's Scepter of Divinity on Faceless Void can stop him from attacking in his Chronosphere, protecting whoever he trapped inside.Scythe of Vyse prevents Faceless Void from casting any spells or items as well as attacking, a more reliable version of Orchid Malevolence.Orchid Malevolence can render Faceless Void unable to use his abilities in a team fight or prevent him from escaping a chase.Aeon Disk will prevent damage taken for a while, which may keep the wielder alive during Chronosphere.Heroes that can easily kill Faceless Void from outside his Cronosphere Sniper, Skywrath Mage, etc.Any hero that can nullify effects of Chronosphere: ( Keeper of the Light with Aghanim's Scepter during daytime, Winter Wyvern), banishing him or Faceless Void ( Outworld Destroyer, Shadow Demon, Earth Spirit with Aghanim's Scepter) or protecting him in other ways ( Dazzle, Oracle, Abaddon) can greatly limit Chronosphere's potential.Since he relies on Time Walk to move and regenerate, one could argue that he's especially vulnerable to Doom.Heroes who can proc their respective passives while inside Chronosphere can still be a problem for Darkterror: Axe, Abaddon, Razor. Heroes such as: Axe, Centaur Warrunner, Doom. Heroes that can stop Faceless Void from leaping around the fight and controlling its outcome are very strong against him.Nether Swap can save an ally from the Chronosphere.
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